The old Ranger profession (and the required Scout base profession) offered a very enjoyable game experience. A hunting party had a definite advantage with a Ranger directing the group towards creatures, or the Ranger could go solo and explore the game world; avoiding NPCs and sneaking past creatures by covering themselves in the correct scents. Throw in the camps a Ranger could create, as well as the various traps, and you had a very fun gameplay style; a style that is missing in the current implementation of SWG.
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